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This token means that the target has a 50% chance to miss their next attack.
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The debuff tokens in Darkest Dungeon 2 are as follows. They can be applied to a target through the same methods as buffs, including items, abilities, hero paths, region-based effects, and personality traits. They are negative modifiers that impact how a hero or enemy performs, and they can be really frustrating to deal with in battle if you're up against an enemy that has a negative debuff-based ability.ĭebuffs can limit how a character attacks or heals, change their movement, stop them from attacking, or disrupt your overall battle plan. He has several abilities that can apply tokens like Block and Guarded to his team, and he can apply tokens like Riposte and Taunt to himself with abilities like Retribution.ĭebuffs are the opposite of buffs. One of the best heroes to have on your team for this purpose is the Man-at-Arms. It's important to have a good understanding of the various buffs in the game and how you can apply them to your heroes during battle. Strength tokens stack twice and they cancel out Weak tokens. This token means that the user's next attack hits for 50% more damage than usual. These tokens increase the user's speed stat by 100 for a round, essentially meaning that they act faster than usual. Speed tokens do not stack, meaning you can only have 1 at a time.
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The damage and critical strike chance associated with a Riposte token depend on the user (various heroes and enemies can use Riposte tokens, including the Highwayman, Black Phillip, and Flayers) and they can stack up to 3 times. Riposte tokens mean that the user will counter the next attack that goes for them. Attacks that hit the Guarded target are sent towards the unit who has used a guarding ability. This type of token acts as a redirect during battle. They're also known as dodge+ tokens, they stack 3 times, and are impacted by Blind tokens. These tokens mean that the target has a 75% chance to dodge the next attack. These tokens can be stacked 3 times and they are impacted by Blind tokens. Crit tokens last for 3 turns and stack twice.ĭodge tokens mean that the target has a 50% chance to dodge the next attack.
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It means that the next relevant ability (eligible attacks, heals, or combat items) that the target uses hits as a critical strike. They are negated by Vulnerable tokens, and if both Block and Block+ tokens are on the target, Block+ tokens get used up first. Block tokens can stack up to 3 times and are negated by Vulnerable tokens.īlock plus tokens, known as block+ tokens, ensure that the target takes 75% less damage from the next attack and they can be stacked up to 3 times. This token is a Block token and it means that the target takes 50% less damage from the next attack.
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